The Persistence of the Gender Binary in Video Games

The video game industry relies upon clearly defined boundaries, good vs evil, playable vs unplayable characters, clearly defined classes, and even ranks in competitive video games. In the last 45 years, the industry has existed, these concepts have been rarely contested. So far the industry resists breaking the mindset which organizes things within binaries and both the historic and current handling of gender is no different. It remains highly binary. You get the option of being a cis boy or a cis girl and more narrowly if you choose to pick a girl, you're also choosing to play as a fem. And there's absolutely no option to play as a fem if you pick to play a "boy". If you exist outside of those highly defined binaries, good luck. 

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