Cosmetic Randomized Loot Boxes are Super Exploitative

I feel like everyone is in agreement about micro-transactions being bad for gamers. After all, allowing players to buy an advantage over other players, or flat out creating impediments, in games, that can only be surmounted through micro-transactions is, at best, irritating, and, at worst, horribly exploitative. But, to this day, there has been a hierarchy of these critiques which put micro-transactions which purely effect cosmetic aspects of the game lower on the scale of being reprehensible than systems which are more gameplay oriented. But, I believe there is an argument for these cosmetic systems being as bad, if not worse than their counterparts...

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