A Look at How Games Handle Building relationships

One of the primary tasks of a good game developer is to simplify real life into intuitive and accessible game mechanics. Think about shooting a gun in real life, vs shooting a gun in a game. The process by which you must prepare a gun for use, load the gun, and fire is reduced to one or two controller inputs. One of the main requirements of a game is that it somehow makes the simulated experience relatively easy to access.

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